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Re: Upgrades and Power-Ups [message #347067 is a reply to message #347018] Sun, 17 August 2008 03:43 Go to previous messageGo to previous message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
Karma:
General (2 Stars)

I made a script for that powerup a long time ago but i dont think it
was ported into the scripts 3.4.4 dll, hopefully Jonwil will add it to 4.0 scripts.dll

The source code:
void z_StealthSuit::Custom(GameObject *obj,int message,int param,GameObject *sender)
{
	if (message == 1000000025)
	{
		Change_Character(sender,"CnC_Nod_FlameThrower_2SF");
	}
}
ScriptRegistrant<z_StealthSuit> z_StealthSuit_Registrant("z_StealthSuit","");


class z_StealthSuit : public ScriptImpClass {
	void Custom(GameObject *obj,int message,int param,GameObject *sender);
};


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