Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » Degradation of renegade?
Re: Degradation of renegade? [message #342080 is a reply to message #342023] Sun, 20 July 2008 14:16 Go to previous messageGo to previous message
NukeIt15 is currently offline  NukeIt15
Messages: 987
Registered: February 2003
Location: Out to lunch
Karma:
Colonel
Everyone else pretty much has it pinned- no matter how silly the rules may seem, they are the rules. If the mod/admin who enforces them is a dick about it, go ahead and report them... but don't bother fighting it, just find another server to play in. Rules that restrict certain tactics are far from uncommon- because those tactics are frequently abused when allowed at all.

Decoy beacons can be useful, even helpful, but almost everyone who uses them also overuses them. Only the first one or- rarely- two are ever really effective; after that the other team wises up and spreads out their defense so that they can check their buildings quicker. Trouble is, when someone sees a tactic have an effect on the other side, they tend to keep doing it even when it stops working... then you have somebody (or several people) planting beacon after beacon and it becomes more annoying than helpful. At that point, a polite "cease and desist" would be entirely appropriate- there's even an admin command that disallows beacons to specific players for exactly that purpose (and a similar one for timed C4 spam).

Of course, there are also morons who'll just buy beacons and plant them in the base to be asses, and they deserve to be kicked. That was common enough at one point that the use of decoy beacons in general became 'tainted' by the tactic and a lot of people view anyone who uses beacons defensively as a beacon spammer.

Also, though you might not remember, there used to be an exploit whereby someone could plant a beacon then leave the server- the beacon would then switch to the "neutral" team and destroy the structure it was planted by, thus allowing friendly fire even in servers that had the FF option disabled. A lot of players still look down on friendly beacon planting because of that, even though the exploit was plugged years ago.



"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine

Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: omg this is really scary
Next Topic: Signature rule reminder
Goto Forum:
  


Current Time: Mon Dec 02 00:51:55 MST 2024

Total time taken to generate the page: 0.01236 seconds