Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Animation overide on new skeletons?
Animation overide on new skeletons? [message #34157] Sat, 26 July 2003 14:16 Go to previous messageGo to previous message
Dante
Messages: 1039
Registered: February 2003
Karma:
General (1 Star)
here was your problem...

all models & animations have to start in the pose position

*standing up legs together arms out.

this is probably what happened, the engine loaded your "dog" and bent him backwards for the rest of the animation thinking that the 0 frame was supposed to be the pose.

sometimes if you goto 3rd person on a laggy game, you will notice that at a PT the character will pop up in the pose position, then switch.

try that out, im sure it will fix it.


 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Commando Problem
Next Topic: How do I fix maps already inthe .Mix format?
Goto Forum:
  


Current Time: Wed Aug 14 22:22:25 MST 2024

Total time taken to generate the page: 0.00712 seconds