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Re: int Get_Team_Player_Count(int Team) [message #339938 is a reply to message #339927] Wed, 09 July 2008 09:30 Go to previous messageGo to previous message
Genesis2001
Messages: 1397
Registered: August 2006
Karma:
General (1 Star)
I use this from Hex. ^_^

int TeamCount(int Team)
{
	int Count = 0;
	for (GenericSLNode* PlayerIter = PlayerList->HeadNode; (PlayerIter != NULL); PlayerIter = PlayerIter->NodeNext)
	{
		cPlayer *p = (cPlayer *)PlayerIter->NodeData;
		if (p->IsActive && p->PlayerType.Get() == Team)
		{
			Count++;
		}
	}
	return Count;
}
 
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