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Re: Hopping barriers using two (or more) people [message #339674 is a reply to message #339644] Tue, 08 July 2008 06:43 Go to previous message
papaelbo is currently offline  papaelbo
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Goztow wrote on Tue, 08 July 2008 04:30

Ghostshaw wrote on Tue, 08 July 2008 10:47

And maybe the refinery hop (getting on top of it).

Core patch 1 or 2 map fixes had a solution for this. It was something like very lethal tiberium on the ref slope.


I can understand preventing one man wall hops. However, shouldn't the building hop issue be left to the rules of each server rather than be prevented entirely with the new patch?

Those killzones on top of the ref should be removed too. There is no need for them at all in servers which allow building hops.


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