Re: !DisableBeacon <playername> [message #335094 is a reply to message #335079] |
Fri, 13 June 2008 08:24 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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ಥ_ಥ wrote on Fri, 13 June 2008 10:10 | Thanks very much Reborn, now i know how Tokens work in C++
!Rec Reborn another nice Job ![Very Happy](images/smiley_icons/icon_biggrin.gif)
*EDIT* about these Bad Places why not creating a ANTI beacon zone?
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I can write the function for the zone pretty easily (when someone enters it I mean), but creating the zones for each map on load is a bit of a nuisance problem. I heard using the API to makes zones is bugged anyway. Not that I've tried. I might give it a go at some point.
[Updated on: Fri, 13 June 2008 08:58] Report message to a moderator
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