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Re: (C++) float to GameObject [message #330903 is a reply to message #330882] Sat, 17 May 2008 15:23 Go to previous messageGo to previous message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
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General (3 Stars)
He was trying to get a building's health.

GameObject *Find_Power_Plant(int Team); //finds the first powerplant for Team,0 = Nod,1 = GDI,2 = either
GameObject *Find_Refinery(int Team); //finds the first refinery for Team,0 = Nod,1 = GDI,2 = either
GameObject *Find_Repair_Bay(int Team); //finds the first repair bay for Team,0 = Nod,1 = GDI,2 = either
GameObject *Find_Soldier_Factory(int Team); //finds the first soldier factory for Team,0 = Nod,1 = GDI,2 = either
GameObject *Find_Airstrip(int Team); //finds the first airstrip for Team,0 = Nod,1 = GDI,2 = either
GameObject *Find_War_Factory(int Team); //finds the first war factory for Team,0 = Nod,1 = GDI,2 = either
GameObject *Find_Vehicle_Factory(int Team); //finds the first airstrip for Team,if none is found,finds the first war factory for Team,0 = Nod,1 = GDI,2 = either
GameObject *Find_Com_Center(int Team); //finds the first communications center for Team,0 = Nod,1 = GDI,2 = either
 
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