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Re: visceroid [message #329810 is a reply to message #329659] Fri, 09 May 2008 14:27 Go to previous messageGo to previous message
Poskov
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Registered: March 2008
Location: Western Oceania
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it has nothing to do with walls;
ever wonder why freshly spawned visceroids in singleplayer don't move or attack until someone pushes them unstuck?
 
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