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Re: Poly Amount [message #327208 is a reply to message #326757] Tue, 22 April 2008 00:59 Go to previous messageGo to previous message
Blazea58 is currently offline  Blazea58
Messages: 408
Registered: May 2003
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Commander
I think the limit on alpha blended meshes is somewhere around only 5000 polygons also, so getting something on a large scale that has alot of blending is a huge task. Roleplay 2 of course i split all blended meshes to below 5k, the rest of it is just seperated enough that it wont lag most people.
http://i175.photobucket.com/albums/w125/Blaze558/Rp2polygons.jpg
Thats the rp2 in current state and thats excluding everything added from level edit. Our current tests run at great fps.


http://i175.photobucket.com/albums/w125/Blaze558/ECW_WebBanner1.jpg
 
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