Just a Code that lets your Current Charackter look like MR.Tickles.
class BlamoChatCommand : public ChatCommandClass {
void Triggered(int ID,const TokenClass &Text,int ChatType) {
GameObject *obj = Get_GameObj(ID);
Vector3 position;
position = Commands->Get_Position(obj);
Commands->Set_Model(obj, "mrtickles");
Commands->Set_Position(obj,position);
Console_Input(StrFormat("ppage %d |MR|: Have fun with Mr.Tickles.",Get_Player_ID(obj)).c_str());
}
};
ChatCommandRegistrant<BlamoChatCommand> BlamoChatCommandReg("!mrtickles",CHATTYPE_ALL,0,GAMEMODE_AOW);
[Updated on: Mon, 21 April 2008 13:26]
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