Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Poly Amount
Re: Poly Amount [message #327037 is a reply to message #327036] Mon, 21 April 2008 07:46 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3813
Registered: July 2006
Location: USA
Karma:
General (3 Stars)
[quote title=Jerad2142 wrote on Mon, 21 April 2008 08:44]Renx wrote on Sat, 19 April 2008 23:30
130k poly model, one of the most detailed ever made for Renegade

http://www.renegadeforums.com/index.php?t=msg&goto=71591&rid=735
Funniest thing I have read all day.

Saberhawk wrote on Sun, 20 April 2008 15:33
You can have 65535 vertices per-mesh at the most (technical limit, models are indexed data, the indices are 16 bit integers)
Basically if you took a plane and gave it 65535 vertices and exported it, it would work. If you gave it 65536 it would crash the game, but it you broke it in half, into TWO meshes and then exported it would work again.


[Updated on: Sat, 20 January 2024 13:59]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: DXT Plugin
Next Topic: CloudyServ
Goto Forum:
  


Current Time: Sat Feb 08 20:56:24 MST 2025

Total time taken to generate the page: 0.01809 seconds