Re: Custom weapons [message #323679 is a reply to message #323629] |
Mon, 24 March 2008 23:39   |
Reaver11
Messages: 888 Registered: April 2007
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ErroR wrote on Mon, 24 March 2008 13:47 | ok i understood all it's actually very easy i made 2 weapons already but i have a question and it's more about skining i made 2 skins (for 2 weapons) they work fine but original weapons use the same skin so i get my weapon and the original one have the new skin but i want only the custom weapon to have it how do i do that?
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(this is just an example)
Say the automatic rifle skins = auto.dds
Your custom weapon uses the same model as the normal autorifle?
And you want only one to have the skin?
There are two options ->
1. You give the automaticrifle anothere model (download one from the internet)
2. You give your custom weapon a custom model.
As fas as I know it is not possible to have the same texture twice and different on another model
[Updated on: Mon, 24 March 2008 23:40] Report message to a moderator
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