Laser Expirements [message #31902] |
Thu, 17 July 2003 11:42 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma:
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General (1 Star) |
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Ok, I went into LevelEdit and started tracing the engineer preset until after it took me back 6 or so presets to the preset with the projectile in. I found it was using this file:
blue_triple.dds
So if you edit that file you should be able to change the color of the engineers laser beam. You need to get a copy from the always.dat then edit it with or without the mip maps in Photoshop or Paintshop. Save as DXT1 (normall used for transparent textures) and that should work. I doubt it would be DXT5 so try DXT1 first and see if it works.
_General Havoc
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"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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