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Re: Apply a normal or bump-map in RenX [message #318682 is a reply to message #318665] Sat, 23 February 2008 18:09 Go to previous messageGo to previous message
nopol10 is currently offline  nopol10
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Registered: February 2005
Location: Singapore
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For normal maps, you'd have to use shaders (can't make normal maps in RenX).
Follow this tutorial:
http://www.renhelp.net/index.php?mod=Tutorials&action=view&id=111

For bump maps, follow this tutorial on water, the same technique can be applied for other materials:
http://www.renhelp.net/index.php?mod=Tutorials&action=view&id=42


nopol10=Nopol=nopol(GSA)

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