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Re: Command & Conquer: Red Alert 3 [message #317826 is a reply to message #317824] Mon, 18 February 2008 14:25 Go to previous messageGo to previous message
Dover is currently offline  Dover
Messages: 2547
Registered: March 2006
Location: Monterey, California
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General (2 Stars)
Originally Blue wrote on Mon, 18 February 2008 13:23

Dover wrote on Mon, 18 February 2008 15:20

Not only is the plot more engrossing and believable in Zero Hour, but it has one clear, concise ending (Unlike RA2 with it's open-ended, canon-killing, two-possible-ending shit). That's something that Westwood never quite figured out.


Did it ever occur to you that westwood probably intended RA2's storyline to be that way?

I mean, honestly, if westwood wanted a realistic storyline, then I'm pretty sure they'd do a decent job at it.


Intending a story line to be shit doesn't make it any less shitty.


DarkDemin wrote on Thu, 03 August 2006 19:19

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