Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Low Health
Re: Low Health [message #315861 is a reply to message #315780] Wed, 06 February 2008 15:01 Go to previous messageGo to previous message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma:
General (3 Stars)
Nice effort, I like how you used the boolean. But I think Hex is right to be fair, the timer is quite combersome while the ::damaged event would probably prove allot more healthy for the CPU (I am guilty of this type of thing myself to be fair, don't get mad Razz).

But don't sweat it Zack, to be honest I don't really see anyone else contributing too much to the conversation.

Perhaps make the health value conditional an input parameter for the level edit guys rather then a fixed value? Smile



[Updated on: Wed, 06 February 2008 15:05]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: GDI Guard Tower(s)?
Next Topic: RenX - protected models?
Goto Forum:
  


Current Time: Tue Nov 12 11:16:59 MST 2024

Total time taken to generate the page: 0.01535 seconds