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Re: Bone rotation [message #314791 is a reply to message #314788] Thu, 31 January 2008 10:16 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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cnc95fan wrote on Thu, 31 January 2008 09:51

Huh? Make a gun mounted on the back of a plane that fires a projectile strong enough to make it take off...

Lol, if it was that simple it would have been in the game it would have been done before the first scripts were even made. If you attach an object to another object the attached object will have no ability to move the attached object, or if it does manage to collied with the other object it might launch you into blue hell.

That also doesn't answer the question.


[Updated on: Thu, 31 January 2008 10:16]

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