Home » Renegade Discussions » Mod Forum » flashing light, how?
Re: flashing light, how? [message #312737 is a reply to message #310910] |
Mon, 21 January 2008 16:34 |
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Slave
Messages: 607 Registered: December 2006
Karma:
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Colonel |
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The crash was no serious issue, I just didn't feel like recreating this sample.
The last stap should be pretty simple.
Stage 0 Texture: lightflash.tga
Stage 1 Texture: gradient.tga
Hit apply, and you're done.
You dont need to do anything else when working with just one plane.
-edit-
You could give gradient.tga some funky colors to create a light that changes color all the time.
You can also play with the Detail Color on the shader tab.
Set it so something else than scale to achieve random effects.
[Updated on: Mon, 21 January 2008 16:37] Report message to a moderator
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flashing light, how?
By: Slave on Mon, 14 January 2008 16:56
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Re: flashing light, how?
By: cpjok on Mon, 14 January 2008 17:11
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Re: flashing light, how?
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Re: flashing light, how?
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Re: flashing light, how?
By: Veyrdite on Fri, 18 January 2008 16:50
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Re: flashing light, how?
By: Slave on Sat, 19 January 2008 19:14
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Re: flashing light, how?
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Re: flashing light, how?
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Re: flashing light, how?
By: Scrin on Mon, 21 January 2008 15:05
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Re: flashing light, how?
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Re: flashing light, how?
By: Slave on Mon, 21 January 2008 16:34
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Re: flashing light, how?
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Re: flashing light, how?
By: Slave on Tue, 22 January 2008 11:29
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