Re: createing a ob in LE [message #309751 is a reply to message #309687] |
Thu, 10 January 2008 20:16 |
|
Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma:
|
General (1 Star) |
|
|
cnc95fan wrote on Fri, 11 January 2008 09:39 |
Canadacdn wrote on Thu, 10 January 2008 16:34 |
L33tTech wrote on Thu, 10 January 2008 16:12 | Hello good posters of Renforums. I seem to have a problem with the Level Edit editing system. I am able to create a purchase terminal and a Master Control Terminal and am able to correctly place the building controller but I cannot seem to create the outer structure of the Obelisk of Light. I ask you if anyone would have an easy-to-follow walkthrough to help me get started in the world of Renegade modding.
|
TRANSLATED FOR AN EASIER READ!
|
ROFL. His original post reminded me somewhat of a IDS_STRING_NAME
Canadacdn changed that to the English translation version.
1) Load the exterior of the obelisk to your map
2) Apply the Tiles > Building Aggregates -Multiplayer > Nod Obelisk.
3) Make sure the proxies are included in the model.
|
I believe that is what he is asking to do (without Renx)
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
|
|
|