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Re: Reflective dazzle [message #304213 is a reply to message #304168] Wed, 19 December 2007 04:37 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
Karma:
General (1 Star)
It should be just fine after the CombineUpscale8x (lower down in the stack and it affects either the bloom data or the copy of the scene that'll be used to generate the bloom data), and texture shouldn't cause crashing problems. Does it work by itself in a new sdb?
 
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