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Re: Radar Map HUDs [message #303280 is a reply to message #302021] Sat, 15 December 2007 10:30 Go to previous messageGo to previous message
Slave is currently offline  Slave
Messages: 607
Registered: December 2006
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Colonel
I figured I had to rotate the radarmap 90 degrees to the left, but I'm unable to figure out the values in C&C_Hourglass.ini to get it right.

When I set ScrollingMapScale to 2.85 , objects like nukes and turrets seem to be firmly placed on the radar map and stay in place when I move around, but when I do move around, the radarmap scrolls too slow.

Do I just have to find some magic number, or is the way I made my radarmap image simply fucked up? Hilfe bitte.
 
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