Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Gmax/Max - animate visibility of an object
Re: Gmax/Max - animate visibility of an object [message #302668 is a reply to message #302475] Wed, 12 December 2007 07:14 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3808
Registered: July 2006
Location: USA
Karma:
General (3 Stars)
There is a trick to get muzzle animations to work as well, you make them invisible emitters that are only visible during the first frame of firing.

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: New Tutorials
Next Topic: Where can I find this?
Goto Forum:
  


Current Time: Thu Sep 12 21:19:24 MST 2024

Total time taken to generate the page: 0.00838 seconds