Re: AI waypath [message #298240 is a reply to message #297882] |
Thu, 22 November 2007 09:28 |
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The Elite Officer
Messages: 602 Registered: September 2007 Location: Chapel Hill, North Caroli...
Karma:
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Colonel |
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The Elite Officer wrote on Tue, 20 November 2007 11:38 | Lies, I attached the JFW_Follow_Waypath script to a vech and it followed a waypath just fine, in fact I noticed I never need to run pathfind, even with the harvy. I just have to lay the path and it does it by itself with no pathfind. Anyway I was also using CPU_Neo_Vehicle script on all the vechs besides the hrarvys.
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You did not read my message fully, I said that I NEVER need to do the pathfind, it seems to work without it.
The reason Uranus is tilted 90 degrees is because god got angry and kicked it over.....
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