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Re: AI waypath [message #298045 is a reply to message #297882] Wed, 21 November 2007 07:18 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
Location: USA
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General (3 Stars)
The Elite Officer wrote on Tue, 20 November 2007 09:38

Lies, I attached the JFW_Follow_Waypath script to a vech and it followed a waypath just fine, in fact I noticed I never need to run pathfind, even with the harvy. I just have to lay the path and it does it by itself with no pathfind. Anyway I was also using CPU_Neo_Vehicle script on all the vechs besides the hrarvys.

You do realize that you only have to generate pathfind once right?


 
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