Re: AI waypath [message #297139 is a reply to message #297088] |
Fri, 16 November 2007 10:08 |
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Canadacdn
Messages: 1830 Registered: September 2005 Location: Temple of Nod
Karma:
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General (1 Star) PLECOS MASTER |
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If you tell it to just follow the waypath, it will not fire at you. Add some more scripts to get it to do that, and if you want it to keep moving on the waypath, select the green triangle at the beginning of it and check off "two way". If the waypath loops around back to the base, check off "loop" too.
[Updated on: Fri, 16 November 2007 10:10] Report message to a moderator
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