Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Capturable Buildings
Capturable Buildings [message #28995] Sat, 05 July 2003 01:22 Go to previous messageGo to previous message
Blazer is currently offline  Blazer
Messages: 3322
Registered: February 2003
Location: Phoenix, AZ
Karma:
General (3 Stars)
Administrator/General

Yeah that might be a better way, just have a script zone, that when a player is in for say 30 seconds, the building is captured...sort of like capturing control points in UT's domination mode.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Help with new Flying Vehicles
Next Topic: Question
Goto Forum:
  


Current Time: Thu Aug 15 02:43:26 MST 2024

Total time taken to generate the page: 0.01033 seconds