Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Capturable Buildings
Capturable Buildings [message #28814] Fri, 04 July 2003 04:40 Go to previous messageGo to previous message
Blazer is currently offline  Blazer
Messages: 3322
Registered: February 2003
Location: Phoenix, AZ
Karma:
General (3 Stars)
Administrator/General

Titan1x77

now what if nod takes out 90% of the MCT terminal...and gdi comes in with 1 last remote and takes out the remaining 10%?

Doesnt this create a problem

Or am i not thinking this through?


Then GDI gets the capture. Hmm could be a whole new tactic...building camping! Put some remote C4 on a building, and wait for it to get weak, then BOOM! Smile


http://www.renevo.com |
http://strike-team.net/forums/ | XWIS Forums
http://www.n00bstories.com | Crimson is the 0wnage, and I Love her!
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Help with new Flying Vehicles
Next Topic: Question
Goto Forum:
  


Current Time: Tue Jul 16 11:40:37 MST 2024

Total time taken to generate the page: 0.00817 seconds