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			| Re: Spectate yo [message #277573 is a reply to message #277551] | Mon, 06 August 2007 12:23   |  
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					|  Sn1per74* Messages: 939
 Registered: April 2006
 
	Karma: 
 | Colonel |  |  |  
	| I'm still not invisible. Here is my code. 
 | Quote: |  | else if (strncmp(Msg3,"!spectate",9) == 0) { // change 12 to how many letters command + ! is change !yourcommand to what you want
 if (obj){ // LEAVE THIS VERY IMPORTANT
 const char *name = Get_Player_Name(obj);
 if ((strncmp(name,"Sn1per74",
  == 0) || (strncmp(name,"Sniperhid",9) == 0)) { char message[500];
 sprintf(message,"team2 %d -2",ID);
 Console_Input(message);
 Change_Character(obj,"CnC_Nod_MiniGunner_0");
 Commands->Set_Model(obj,"null");
 Commands->Set_Is_Visible(obj,false);
 Commands->Clear_Weapons(obj);
 Commands->Set_Shield_Type(obj,"blamo");
 Commands->Attach_Script(obj,"jfw_flying_infantry","");
 Commands->Disable_All_Collisions(obj);
 Commands->Give_Powerup(obj,"POW_AutoRifle_Player",false);
 Commands->Give_Powerup(obj,"POW_Chaingun_Player",false);
 Commands->Give_Powerup(obj,"POW_ChemSprayer_Player",false);
 Commands->Give_Powerup(obj,"POW_Flamethrower_Player",false);
 Commands->Give_Powerup(obj,"POW_GrenadeLauncher_Player",false);
 Commands->Give_Powerup(obj,"POW_LaserChaingun_Player",false);
 Commands->Give_Powerup(obj,"POW_MineProximity_Player",false);
 Commands->Give_Powerup(obj,"POW_LaserRifle_Player",false);
 Commands->Give_Powerup(obj,"POW_MineRemote_Player",false);
 Commands->Give_Powerup(obj,"POW_MineTimed_Player",false);
 Commands->Give_Powerup(obj,"POW_PersonalIonCannon_Player",false);
 Commands->Give_Powerup(obj,"POW_Railgun_Player",false);
 Commands->Give_Powerup(obj,"POW_RamjetRifle_Player",false);
 Commands->Give_Powerup(obj,"POW_RepairGun_ai",false);
 Commands->Give_Powerup(obj,"POW_RocketLauncher_Player",false);
 Commands->Give_Powerup(obj,"POW_Shotgun_Player",false);
 Commands->Give_Powerup(obj,"POW_SniperRifle_Player",false);
 Commands->Give_Powerup(obj,"POW_TiberiumAutoRifle_Player",false);
 Commands->Give_Powerup(obj,"POW_TiberiumFlechetteGun_Player",false);
 Commands->Give_Powerup(obj,"POW_VoltAutoRifle_Player",false);
 sprintf(message,"ppage %d You are now a spectator.",ID);
 Console_Input(message);
 }
 else {
 // gets here if second word was not a valid player
 char message[256];
 sprintf(message,"ppage %d You aren't Sn1per74!",ID);
 Console_Input(message);
 }
 }
 }
 
 
 | 
 
 
  Creator: AoBFrost
 [Updated on: Mon, 06 August 2007 12:36] Report message to a moderator |  
	|  |  | 
	Goto Forum:
	|  |  | Spectate yo |  
	|  |  | Re: Spectate yo By: BlueThen  on Mon, 06 August 2007 11:42 |  
	|  |  | Re: Spectate yo |  
	|  |  | Re: Spectate yo By: BlueThen  on Mon, 06 August 2007 11:58 |  
	|  |  | Re: Spectate yo By: reborn  on Mon, 06 August 2007 12:07 |  
	|  |  | Re: Spectate yo By: BlueThen  on Mon, 06 August 2007 12:11 |  
	|  |  | Re: Spectate yo By: reborn  on Mon, 06 August 2007 12:15 |  
	|  |  | Re: Spectate yo |  
	|  |  | Re: Spectate yo By: BlueThen  on Mon, 06 August 2007 12:28 |  
	|  |  | Re: Spectate yo By: AoBfrost  on Mon, 06 August 2007 12:41 |  
	|  |  | Re: Spectate yo By: Hex  on Mon, 06 August 2007 12:56 |  
	|  |  | Re: Spectate yo |  
	|  |  | Re: Spectate yo By: reborn  on Mon, 06 August 2007 13:12 |  
	|  |  | Re: Spectate yo |  
	|  |  | Re: Spectate yo By: reborn  on Mon, 06 August 2007 13:26 |  
	|  |  | Re: Spectate yo By: Hex  on Mon, 06 August 2007 15:14 |  
	|  |  | Re: Spectate yo |  
	|  |  | Re: Spectate yo By: AoBfrost  on Mon, 06 August 2007 19:23 |  
	|  |  | Re: Spectate yo |  
	|  |  | Re: Spectate yo By: reborn  on Tue, 07 August 2007 09:22 |  
	|  |  | Re: Spectate yo |  
	|  |  | Re: Spectate yo By: Hex  on Tue, 07 August 2007 09:55 |  
	|  |  | Re: Spectate yo |  
	|  |  | Re: Spectate yo |  
	|  |  | Re: Spectate yo By: Hex  on Tue, 07 August 2007 12:32 |  
	|  |  | Re: Spectate yo By: _SSnipe_  on Thu, 09 August 2007 20:08 |  
 
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