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Re: Disable buildings with scripts [message #276570 is a reply to message #276422] Wed, 01 August 2007 13:40 Go to previous messageGo to previous message
CdCyBoRg is currently offline  CdCyBoRg
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Registered: June 2005
Location: England
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Make A Daves Arrow. Attach The Script >

JFW_Custom_Destroy_Building

Set The Id As The ID Of The Building. It's The ID from the Hash looking hut that you link to the building.
Leave Message As 0.

If you want to press a button to kill the building, Have A Switch Found Here.
Objects > Simple > Simple_DSAPO_Versions > Generic Switch
Put it where you want it in the map.
Then add this script to the switch >

JFW_Poke_Send_Custom


Only Put The ID In. This is the id of the Daves Arrow. Up Above ^.


I Am TeH OnE
 
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