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Re: Gmax/Max - animate visibility of an object [message #275499 is a reply to message #275065] Wed, 25 July 2007 19:41 Go to previous messageGo to previous message
Oblivion165 is currently offline  Oblivion165
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The way I do it for animated clip reloads is to leave the clip in the model and animate it leaving the gun for the reload animation. The clip always leaves downward but appears to be more complex because of the angle of the gun at the time.

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