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Re: C&C Mode Guide [message #272084 is a reply to message #272074] |
Mon, 09 July 2007 22:12 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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Starbuzz
Messages: 2497 Registered: May 2007
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General (2 Stars) |
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Spoony wrote on Mon, 09 July 2007 22:55 |
NuNeGa wrote on Mon, 09 July 2007 12:48 | This leads onto another point, not really a strategy but a tip.
When on say field and initiating a seige strategy wait till the harvy is going back into their base before killing it, rather than as most people do killing it straight away.
If you wait you have to kill it less often and you can more time pounding the crap out of the hon/wf.
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actually, you get a better points lead from attacking the harvester rather than buildings, plus it puts their economy in a much worse state (mainly because they can't get money fixing the harv), plus it delays them buying vehicles.
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Actually Spoony, he is telling you to attack and kill the Harv allright but not when it is coming out of the base but when it is going back in to dump it's load. It makes perfect sense...you actally gain more time to pound their buildings.
Think about it..if the Arts kill it when it's coming out, you lose time on pounding the WF.
When the new Harv comes out, you ignore it temporarily and let it gather the Tiberium. Meanwhile the WF is getting pounded...but the Arts kill it when it's going back in (if other units have not already killed it by then!).
So, you are hurting their economy after all.
[Updated on: Mon, 09 July 2007 22:15] Report message to a moderator
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