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Re: Beacon [message #272048 is a reply to message #272044] Mon, 09 July 2007 17:38 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
Location: USA
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General (3 Stars)
What you could do is have the beacon send a custom to the player when its created, the player could reflect the custom to the beacon. The beacon could be told to get the rotation of the object that sent the custom, and then use it for its own. This would work with visual basic.

 
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