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Re: Making A New Crate [message #271943 is a reply to message #271761] Mon, 09 July 2007 09:56 Go to previous messageGo to previous message
a100 is currently offline  a100
Messages: 45
Registered: March 2007
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That shouldnt be hard to do as all you would need to do is get the position of the player then add 100 to his current Z, but doesnt work with tunnel crates

// What ever crate selection code goes here

// The main death code
Vector3 pos = Commands->Get_Position(sender);
pos.Z += 100;
Commands -> Set_Position(sender,pos);


As for joel, I thought enabling stealth on vehicles didnt work? :\

[Updated on: Mon, 09 July 2007 09:57]

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