Home » Renegade Discussions » Mod Forum » Making A New Crate
Re: Making A New Crate [message #271768 is a reply to message #271761] |
Sun, 08 July 2007 19:24 |
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AoBfrost
Messages: 1248 Registered: March 2007
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General (1 Star) |
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I'm trying to make a building damage crate for ssgm, I am editing the source directly as I dont know how to edit or make plugins (if i learn, i'll make my mod a plugin), i have the script for it for ssaow, but it's different in ssgm so the old coding is useless now....I'm not releasing it either, but what i want it to do is damage all enemy buildings by a random percentage (without killing it)
Joe...your spy veh crate is actually a good idea, i'd like to see spy stanks or spy hummers lol, byt spy hummers wont work unless they have new scripts, so the only way to make it work is make the spy veh crate a stank since it cant be seen, or else you;d have noobs with original scripts that see you driving a vehicle and base defenses dont attack you.....so use stanks.
Scrin wrote on Fri, 05 October 2007 12:19 | ''whoa im the photoshop''
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KANE LIVES!!!
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