Re: Nod Turret Shell [message #267775 is a reply to message #267031] |
Thu, 21 June 2007 10:50 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
Brandon
Messages: 282 Registered: August 2006 Location: United States
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Ok, I went and got rid of the turret shell dependencie but that didn't work, so I got rid of the script (M00_Base_Defence since there wasn't a Nod_Turret script there) and added the JFW_Base_Defence script instead but that failed to stop the shell from spawning after the turret is destroyed. So now I'm wondering if it's truly possible to stop it from spawning server side when the turret is destroyed. Any help would be appreciated.
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