Re: Nod Turret Shell [message #267037 is a reply to message #267031] |
Mon, 18 June 2007 11:47 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
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General (5 Stars) |
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Quote: | JFW_Destroy_Self_Timer (when created, a timer is started, when the timer expires, the object is destroyed)
Time (how long the timer should run for)
TimerNum (what number to use for the timer)
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Alternatively attach the above to destroyed turret preset, and set Time to 0, it will destroy itself immediately.
[Updated on: Mon, 18 June 2007 11:48] Report message to a moderator
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