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SBH Skins [message #26495] |
Sat, 21 June 2003 15:37 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
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General (1 Star) |
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Laeubi is correct. You can make the skin easier to see by replacing the DDS file. However the skin will always be transparent. The stealth distance is coded into the game engine. After a certain distance the engine hides the units. The distance is differend for sbh and stanks (only 5 metres though). There is no way of chainging this unless you modify the map. This will cause a version mismatch, so it's not* possible to modify original maps and use them in normal games.
_General Havoc
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"SHUT UP AND MOD" - Dante
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Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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