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Re: Normal maps screwing up? [message #264783 is a reply to message #264458] Sat, 09 June 2007 22:57 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
Karma:
General (1 Star)
They do with scripts 3.3x. That issue I'm seeing right there is the textures not being loaded and lighting being calculated off of the missing texture texture instead of the purplish normal maps.
 
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