Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Server Side Stuff
Re: Server Side Stuff [message #256323 is a reply to message #255939] Sun, 29 April 2007 02:35 Go to previous messageGo to previous message
Spyder
Messages: 1070
Registered: March 2006
Karma:
General (1 Star)
What I actually mean is this:
I get the double damage powerup. I attach an infinite ammo laserrifle to it, to make sbh's unable to pick up the powerup. Then I add a sniper rifle, the bugged sniper rifle with infi ammo and a ramjet rifle. I want it this way that sbh's can't pick it up and that players that already have picked it up can't pick it up either because their laser rifle is full. What happens to me is that the powerup ignores the laser rifle and still allows players to pickup the sniper rifle and ramjet rifle. I want the powerup this way that it disallows players to pickup the powerup when they already have a laser rifle.

Is there a script or some other way with this kinda effect (I go tell you in the java way):
Powerup -> Player pickup -> if laserrifle full -> then disallow pickup -> if no laserrifle -> allow pickup -> if then laserrifle -> disallow pickup

If someone knows a way to disallowe players from picking up the powerup when they already ave a laser rifle, please tell me...(I don't want the player to be able to grant any of the other weapons included in the powerup)
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: scorpia's wwconfig2
Next Topic: Level Edit bug
Goto Forum:
  


Current Time: Fri Jan 10 03:01:14 MST 2025

Total time taken to generate the page: 0.00859 seconds