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Re: SEye [message #254550 is a reply to message #253687] Wed, 18 April 2007 09:34 Go to previous messageGo to previous message
jnz is currently offline  jnz
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Registered: July 2006
Location: 30th century
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Although, the only reason it uses the player ID is so when the player dies (or is destroyed) the ID doesn't change. This is logged in gamelog, so i suppose... but i would have to rewrite the player part of the paint event and the player part in scripts.dll to match the vehicles and buildings. give me about an hour and ill see what i can do.

EDIT: Merovingian did 3 more maps last night, replacing my crappy field.mix. the total map list that now works are:

Islands
Hourglass
Field
Complex
City_Flying
City
Canyon

[Updated on: Wed, 18 April 2007 09:36]

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