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Re: Renegade ressurection? [message #253839 is a reply to message #253797] Fri, 13 April 2007 06:08 Go to previous messageGo to previous message
Yrr is currently offline  Yrr
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Registered: October 2006
Location: Germany
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Renx wrote on Fri, 13 April 2007 07:24

Quote:

There is no need to backup this file, because binkw32-rml.dll is the original binkw32.dll from Renegade. The new binkw32.dll is a 'module loader' I coded, which loads any .dll files from the 'modules' directory.


My Binkw32.dll is 299Kb, your Binkw32-rml.dll is 124Kb.


I packed the original binkw32.dll with UPX, that's why the file is smaller.


@CarrierII:
I only replaced Renegade functions, but nothing within any DLL files.


@Jonty:
Detecting the correct weapon a player used to kill anything is still difficult.
strings.ini loads when Renegade starts up, so you have to restart the game when modifying strings.


 
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