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Re: scripts.dll 3.2 is out [message #253531 is a reply to message #253268] Tue, 10 April 2007 21:44 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
Karma:
General (1 Star)
Unfortunately, that is "by design" for right now. On SM3 capable cards, fog simply doesn't work with shaders of any kind, causing it be to be the fog color all over no matter where it is. So rather than fix the fog, we just disabled it (If you know how to calculate fog that matches in HLSL, be my guest to add it).
 
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