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Re: What have we here? [56k no] [message #250422 is a reply to message #250011] Sun, 18 March 2007 18:17 Go to previous messageGo to previous message
Chronojam is currently offline  Chronojam
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Registered: March 2003
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Colonel
The point's basically to have some fun and stir up some drama so more people end up reading the topic, and it's working. More posts = more visibility = more advertising time. In Love


Slave wrote on Sun, 18 March 2007 09:12

im too tired and intellectually retarded to read your post, what's the important stuff in it?

Click the pictures.

Basically we're redoing a lot of the models and textures, and now have shader support like HL2 does with offset mapping / normals / specularity / heat distortion and all that.

[Updated on: Sun, 18 March 2007 18:19]

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