Re: CnC: GE 'n PD mod recruiting. [message #249257 is a reply to message #249206] |
Sun, 11 March 2007 09:10 |
F1AScroll
Messages: 71 Registered: February 2007
Karma:
|
Recruit |
|
|
Models, textures for the models, and maps are the things I need right now. If you had a layered map of any level (or a w3d, ideally ) then that would greatly help me. I'm going to start on Facility now. Dam makes me want to shout it's name with an "m" because it keeps crashing and I have my PS2 hooked up (Just got it at Christmas). Anyway...
1.) Do you think I should have the Runway with the movie's motorcycle or the game's tank? Maybe both?
2.) Should I put the Dam's island in as a "hidden" objective?
3.) Should I force 1 player to be Bond and the rest to be addional enemys? Should I force them all to be MI6 operatives? Should I just make them all auto-teamed?
4.) Can anyone think of some cool ideas for the mod.
Do me a favor and ignore all my posts before March 2009. March 2009 and after is fair game, though. ;D
|
|
|