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Re: C&C 3 Renegade Mod [message #248134 is a reply to message #248124] Sun, 04 March 2007 10:42 Go to previous messageGo to previous message
Mad Ivan is currently offline  Mad Ivan
Messages: 513
Registered: February 2003
Location: United Kingdom
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Guys, we are going off-topic in a silly argument!

Here is the thing:
Nameme99 wrote on Sun, 04 March 2007 17:18

no, not RA, just Renegade and Gens/ZH
no other game uses .w3d

C&C3 uses .w3x for all the new shadders....


Renegade, Generals/Zero Hour, Battle For Middle Earth and Battle For Middle Earth II/Rise Of The Witch King use W3D. Renegade is the only W3D game developed by Westwood.

Generals was the brainchild of EA Pacific/Westwood Pacific which was a different studio.

w3x has new shaders + is half-XML according to one of the podcasts.

Currently we can't port C&C3 models to Renegade because:
A) We can't decompress the models.
B) We can't import the models into Max, due to A) and the format change.

Now, lets get back on topic!

EXdeath wrote on Sat, 03 March 2007 07:09

This sounds like a bad idea. That's just me though.


EX, why? If done right, i think that a C&C3 mod would add a variety of game modes that can spawn interesting tactics and a fun and unique gameplay that renegade lacks.


[Updated on: Sun, 04 March 2007 10:55]

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