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Re: First Person Secondary Fire Animation [message #243929 is a reply to message #243829] Wed, 07 February 2007 10:39 Go to previous messageGo to previous message
Slave is currently offline  Slave
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Registered: December 2006
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How would one get those to work?

For example, i checked out the efire file of the chaingun. In this animation the player jams the weapon with his hand, to fire one well aimed shot (or for whatever reason he jams the rotation).

Can one gun contain 2 firing animations, and if so, how to set this up in leveledit?
 
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