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Re: scripts.dll 3.2 is in progress [message #241267 is a reply to message #241263] Thu, 25 January 2007 17:33 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3813
Registered: July 2006
Location: USA
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General (3 Stars)
jonwil wrote on Thu, 25 January 2007 17:18

No plans for a multi scripts loader.
If you have changes to engine.cpp, I am more than happy to consider pulling them into my code Smile

As for the transparent metal glitch, that is the result of differences between Direct3D8 and Direct3D9 and cannot be fixed.



They will not work together.


 
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