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Home » Renegade Discussions » Mod Forum » Proper lightmapping in renegade will soon be possible
Re: Proper lightmapping in renegade will soon be possible [message #239669 is a reply to message #238561] Wed, 17 January 2007 17:21 Go to previous messageGo to previous message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma:
Commander

GMax (RenX) has no rendering capabilities, hence why it's free. It's a cut-down version of an older version of 3dsmax. The rendering function is needed to bake the light/shadow maps for the map.

Ooh, nasty.
 
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