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Home » Renegade Discussions » Mod Forum » Proper lightmapping in renegade will soon be possible
Re: Proper lightmapping in renegade will soon be possible [message #239615 is a reply to message #239514] Wed, 17 January 2007 13:28 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3809
Registered: July 2006
Location: USA
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General (3 Stars)
I can't afford MAX. So I suppose unless you guys make a plug-in for RenX, I will have to make textures of the shadows and put the shadow texture in as a second pass.

 
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