Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Proper lightmapping in renegade will soon be possible
Re: Proper lightmapping in renegade will soon be possible [message #238710 is a reply to message #238707] Thu, 11 January 2007 22:10 Go to previous messageGo to previous message
havoc9826 is currently offline  havoc9826
Messages: 562
Registered: April 2006
Location: California, USA
Karma:
Colonel
Jerad Gray wrote on Thu, 11 January 2007 20:25

Renx wrote on Thu, 11 January 2007 21:06

Didn't someone do this a while ago and not release it?


Ya, I remember someone bragging about that awhile ago, but I think in the end it ended up having to do with vertex paint.


Are you thinking about Justin Pereira's unifinshed map Pompeii? I remember he was trying to do some kind of lightmapping in it, but he abandoned it back in March 2006 or something.


http://img82.imageshack.us/img82/8886/CommandoSig.jpg
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: check if 2 objects are in eachother
Next Topic: Infantry Barracks WIP
Goto Forum:
  


Current Time: Thu Nov 21 21:52:55 MST 2024

Total time taken to generate the page: 0.01213 seconds